The premise of this class is straight forward: the participants will conceive and develop sound + music generating systems that use sensors to interact with rule sets to shape algorithmic compositions.
Apart from the actual compositions we will also collaboratively explore and develop infrastructures that facilitate generative, networked, embedded sound + music + composition making.
This class will be held in english language on request. This class will be held exclusively on MS Teams.
ton is a framework for exploring and teaching generative music making and algorithmic compositions. it facilitates simple ways of playing musical notes, facilitates easy access to low-level digital signal processing (DSP) and supplies rhythm and timing as well as some standard muscial mechanics. the library acts as a simple adapter to various sound in- and outputs like JSyn, MIDI, OSC, or analog audio.
This is an online edition of the classic technical reference Five Hundred and Seven Mechanical Movements by Henry T. Brown.
This site contains the original illustrations and text from the 21st edition of the book, published in 1908. It also includes animated versions of the illustrations, and occasional notes by the webmaster.
The animated versions are not yet complete. They are identified by color images in the thumbnail pages. To keep up with developments on this site, use the Twitter Follow or Facebook Subscribe links below.
Learn to ship software like a pro. There's no substitute for hands-on experience. But for most students, real world tools can be cost-prohibitive. That's why we created the GitHub Student Developer Pack with some of our partners and friends: to give students free access to the best developer tools in one place so they can learn by doing.
appleseed is an open source, physically-based global illumination rendering engine primarily designed for animation and visual effects. It provides individuals and small studios with a complete, reliable, fully open rendering package built with modern technologies.
A 100% Java 2D collision detection and physics engine. Designed to be fast, stable, extensible, and easy to use. dyn4j is free for use in commercial and non-commercial applications (see the New BSD License).
Digital morphogenesis is the exploration of how shapes, forms, and patterns emerge in nature through the use of computational modeling and generative systems based on biological, chemical, and physical processes. It draws upon research from practically every area of the natural sciences and has applications in architecture, digital fabrication, art, engineering, biomedicine, and more.